How Potato AI builds your game.
The full technical path from keystroke to playtested place — no magic, just pipeline.
What you need
- A Potato AI account (free to start)
- Windows PC with Roblox Studio installed
- Potato AI desktop app signed in with Roblox linked
- Your game open with the Potato plugin connected
Pair
Use the Potato AI Windows app with Roblox Studio and the Potato plugin. Sign in, link Roblox and choose the Studio place to edit. The website manages your account and projects; builds start in the desktop app.
Describe
Write the request in plain English and pick a mode. Slow and Medium are on every plan. Pro adds High. XHigh requires Max+. If the request is ambiguous, Potato AI asks one grouped question before using your usage.
Plan
The agent inspects the relevant game tree and scripts, checks for existing systems it should extend rather than duplicate, then emits a visible plan: systems, scripts, UI, remotes, playtest, fixes. Steps flagged destructive wait for your Accept / Reject.
Build
Potato inspects your project and applies safe edits in Studio. Sensitive changes ask for confirmation. Large builds continue through planning, building, testing and repairs, with saved progress that survives refresh and interruptions.
Test & fix
A real playtest runs in your place: spawn, UI, remotes, console output, viewport captures where visual checks matter. Failures trigger targeted patches and retests — up to five repair cycles — ending in a verified summary or the honest error.
Every request's path
The model never touches your machine. It only emits tool calls the gateway authorizes.
Run lifecycle
Terminal: ERROR · CANCELLED · PAUSED. State persists — refresh mid-build and resume watching.
Operating limits
Hitting a limit pauses gracefully with a Continue option — never a silent stop.